Roll and Color Multiplication and Factors Boards for Halloween

$3.00

Students work in partners to fill in their boards and see who wins! Skills include finding multiples and factors, multiplying two and three numbers, building three-digit numbers, identifying odd or even, and identifying the umber of sides on a shape.

PDF | 20 pages

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Description

Students work in partners to fill in their boards and see who wins! Skills include finding multiples and factors, multiplying two and three numbers, building three-digit numbers, identifying odd or even, and identifying the umber of sides on a shape.

Seven different activities; two different versions of the board for each activity. Easy to differentiate. Requires dice.

Monster Multiples: Roll one dice and read the number. Color in a multiple of that number on your board.

For example, if I roll a “3”, I can color in a 3, 6, 9, 12, 15, etc.

Frightening Factors: Roll two dice to make a two-digit number. Color in a factor of that number.

Example: If I roll a 2 and a 7, I can make 27. On my board, I can color in a 1, 3, 9, or 27.

Masked Multiplication: Roll two dice and multiply the numbers together. Color the product on your board.

Example: I I roll a “4” and a “3”, I multiply them together and color a “12”.

Trick or Treat Triple Multiplication: Roll three dice and multiply the numbers together. Color the product on your board.

Example: I I roll a “4” and a “3”, I multiply them together and color a “12”.

An Odd Ghost: Roll two dice and multiply the numbers together. If the product is even, color in “even”. If it’s odd, color in “odd”.

Example: I I roll a “4” and a “3”, I multiply them together and get “12” so I color in “even” because 12 is even.

Pumpkin Place Value: Roll three dice and build a three-digit number. Color in the number on your board.

Example: If I roll a 2, a 3, and a 6, I can build 236, 263, 362, 326, 632, or 623. If one of those is on my board, I can color it in.

Shivery Shapes: Roll a dice. Color in the shape (picture or name) on your board that has the same number of sides. If I roll a one, I can color in a round shape. If I roll a two, I lose my turn!

Example: If I roll a 3, I can color in the picture of a triangle or the word “triangle”.

Cover page with simple directions and example included for each activity.

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